Index _ | A | B | C | D | E | F | G | H | I | L | M | N | O | P | R | S | T | U | V | W _ ___all__ (in module evutils.torch) __enter__() (evutils.io.EventReader method) (evutils.io.EventWriter method) (evutils.io.writer.EventEncoder method) __exit__() (evutils.io.EventReader method) (evutils.io.EventWriter method) __getitem__() (evutils.io.buffer.EventRingBuffer method) __iter__() (evutils.io.EventReader method) __len__() (evutils.io.buffer.EventRingBuffer method) (evutils.io.EventReader method) (evutils.io.EventWriter method) (evutils.io.writer.EventEncoder method) __repr__() (evutils.io.buffer.EventRingBuffer method) (evutils.io.EventReader method) (evutils.io.EventWriter method) (evutils.io.reader.EventDecoder method) (evutils.io.writer.EventEncoder method) (evutils.utils.EventsChecker method) __version__ (in module evutils) A advance() (evutils.io.buffer.EventRingBuffer method) append() (evutils.io.buffer.EventRingBuffer method) B buffer (evutils.io.buffer.EventRingBuffer attribute) (evutils.io.EventReader attribute) C capacity (evutils.io.buffer.EventRingBuffer property) chunk_size (evutils.io.reader.EventDecoder attribute) close() (evutils.io.EventReader method) (evutils.io.EventWriter method) crop (evutils.vis.reconstructor.rpg.RPG_Reconstructor attribute) current_ts (evutils.io.EventReader attribute) D DEFAULT_ARGS (evutils.vis.reconstructor.rpg.RPG_Reconstructor attribute) DEFAULT_DELTA_T (evutils.io.EventReader attribute) DEFAULT_N_EVENTS (evutils.io.EventReader attribute) delta_t (evutils.io.EventReader attribute) download_model() (evutils.vis.reconstructor.rpg.RPG_Reconstructor method) drop_random_events() (in module evutils.augment) dtype (evutils.io.buffer.EventRingBuffer attribute) E end (evutils.io.buffer.EventRingBuffer attribute) eof (evutils.io.EventReader attribute) (evutils.io.reader.EventDecoder attribute) Event_dtype (in module evutils.types) event_jitter() (in module evutils.random) event_jitter_n() (in module evutils.random) event_preprocessor (evutils.vis.reconstructor.rpg.RPG_Reconstructor attribute) EventDecoder (class in evutils.io.reader) EventEncoder (class in evutils.io.writer) EventReader (class in evutils.io) EventRingBuffer (class in evutils.io.buffer) events (evutils.utils.EventsChecker attribute) EventsChecker (class in evutils.utils) EventWriter (class in evutils.io) evutils module evutils.augment module evutils.chunking module evutils.dataset module evutils.io module evutils.io.buffer module evutils.io.reader module evutils.io.writer module evutils.processing module evutils.random module evutils.repr module evutils.torch module evutils.types module evutils.utils module evutils.vis module evutils.vis.open3d module evutils.vis.plot3d module evutils.vis.reconstructor module evutils.vis.reconstructor.metavision module evutils.vis.reconstructor.rpg module F fd (evutils.io.reader.EventDecoder attribute) (evutils.io.writer.EventEncoder attribute) file (evutils.io.EventReader attribute) (evutils.io.EventWriter attribute) file_name (evutils.io.EventReader attribute) (evutils.io.EventWriter attribute) first_ts (evutils.io.EventReader attribute) flush() (evutils.io.EventWriter method) (evutils.io.writer.EventEncoder method) frame_diff() (in module evutils.repr) frame_gray() (in module evutils.repr) frame_rgb() (in module evutils.repr) G gen_frame() (evutils.vis.reconstructor.metavision.Metavision_Reconstructor method) (evutils.vis.reconstructor.rpg.RPG_Reconstructor method) get_dt_events() (in module evutils.chunking) get_file_writer() (in module evutils.io.writer) get_reader_from_filename() (in module evutils.io.reader) H has_valid_polarity() (evutils.utils.EventsChecker method) has_valid_x() (evutils.utils.EventsChecker method) has_valid_y() (evutils.utils.EventsChecker method) height (evutils.io.EventReader attribute) (evutils.io.EventWriter attribute) (evutils.io.reader.EventDecoder attribute) (evutils.io.writer.EventEncoder attribute) histogram() (in module evutils.repr) I image_filter (evutils.vis.reconstructor.rpg.RPG_Reconstructor attribute) init() (evutils.io.EventReader method) (evutils.io.EventWriter method) intensity_rescaler (evutils.vis.reconstructor.rpg.RPG_Reconstructor attribute) is_eof() (evutils.io.EventReader method) (evutils.io.reader.EventDecoder method) is_initialized (evutils.io.EventReader attribute) (evutils.io.EventWriter attribute) (evutils.io.reader.EventDecoder attribute) (evutils.io.writer.EventEncoder attribute) is_sorted() (evutils.utils.EventsChecker method) is_valid() (evutils.utils.EventsChecker method) L last_end_idx (evutils.io.EventReader attribute) last_states_for_each_channel (evutils.vis.reconstructor.rpg.RPG_Reconstructor attribute) last_ts (evutils.vis.reconstructor.rpg.RPG_Reconstructor attribute) M mask_events() (in module evutils.processing) max_events (evutils.io.EventReader attribute) max_time (evutils.io.EventReader attribute) Metavision_Reconstructor (class in evutils.vis.reconstructor.metavision) mode (evutils.io.EventReader attribute) model (evutils.vis.reconstructor.metavision.Metavision_Reconstructor attribute) (evutils.vis.reconstructor.rpg.RPG_Reconstructor attribute) module evutils evutils.augment evutils.chunking evutils.dataset evutils.io evutils.io.buffer evutils.io.reader evutils.io.writer evutils.processing evutils.random evutils.repr evutils.torch evutils.types evutils.utils evutils.vis evutils.vis.open3d evutils.vis.plot3d evutils.vis.reconstructor evutils.vis.reconstructor.metavision evutils.vis.reconstructor.rpg N n_events (evutils.io.EventReader attribute) n_read_events (evutils.io.EventReader attribute) n_written_events (evutils.io.EventWriter attribute) (evutils.io.writer.EventEncoder attribute) no_recurrent (evutils.vis.reconstructor.rpg.RPG_Reconstructor attribute) normalize_ts (evutils.io.EventReader attribute) normalize_ts() (in module evutils.processing) O o3d_draw_events() (in module evutils.vis.open3d) P plot_3d() (in module evutils.vis.plot3d) plot_3d_histogram() (in module evutils.vis.plot3d) plot_3d_timesurface() (in module evutils.vis.plot3d) R random_events() (in module evutils.random) random_events_generator() (in module evutils.random) read() (evutils.io.EventReader method) READING_MODES (evutils.io.EventReader attribute) reset() (evutils.io.buffer.EventRingBuffer method) (evutils.io.EventReader method) reset_states (evutils.vis.reconstructor.rpg.RPG_Reconstructor attribute) rotate() (evutils.io.buffer.EventRingBuffer method) RPG_Reconstructor (class in evutils.vis.reconstructor.rpg) S set_chunk_size() (evutils.io.reader.EventDecoder method) set_inference_options() (in module evutils.vis.reconstructor.rpg) shape() (evutils.io.EventReader method) (evutils.io.reader.EventDecoder method) size (evutils.io.buffer.EventRingBuffer attribute) sliding_window() (in module evutils.chunking) sort_events() (in module evutils.chunking) start (evutils.io.buffer.EventRingBuffer attribute) start_ts (evutils.io.EventReader attribute) T tell() (evutils.io.EventReader method) (evutils.io.reader.EventDecoder method) timesurface() (in module evutils.repr) torch (in module evutils.vis.reconstructor.rpg) tore() (in module evutils.repr) Trigger_dtype (in module evutils.types) U unsharp_mask_filter (evutils.vis.reconstructor.rpg.RPG_Reconstructor attribute) V view() (evutils.io.buffer.EventRingBuffer method) voxel_histogram() (in module evutils.repr) W wedge_histogram() (in module evutils.repr) width (evutils.io.EventReader attribute) (evutils.io.EventWriter attribute) (evutils.io.reader.EventDecoder attribute) (evutils.io.writer.EventEncoder attribute) window_delta_t() (in module evutils.chunking) write() (evutils.io.EventWriter method)